
Recommended sets
Recommended disc sets, best first. Run a listed 4-piece with any of its 2-piece options.
Freedom Blues
4-piece · top pick
Pair with 2-piece:
Chaos Jazz
4-piece
Pair with 2-piece:
Main stats
Main stats this build wants in the variable slots. Any listed stat is accepted.
Slot 4
Slot 5
Slot 6
Slots 1–3 are fixed by the game:
How much this build values each substat when scoring a disc. Anything not listed is a dead roll.
Final combat stats to aim for. Hit them all and this agent is endgame-ready.
ATK
2500
HP
9500
DEF
800
Anomaly Proficiency
350
Anomaly Mastery
153
No mindscape notes have been written for this agent yet.
Guidance
One requirement dominates Burnice's build: slot 6 accepts Energy Regen and nothing else. She is the only anomaly agent here with that restriction, and every other anomaly build in the game will have taught you to put Anomaly Mastery there. Any other main stat in that slot takes a heavy per-disc penalty, so if her score comes back lower than you expected, check slot 6 before anything else. Beyond that she is straightforward. Anomaly Proficiency is her heaviest substat weight and her main target at 350, with ATK% behind it and an ATK target of 2,500. Slot 4 is Anomaly Proficiency only; slot 5 accepts four different mains, so it is the flexible one. Only four loadouts are listed, across two 4-piece sets (Freedom Blues and Chaos Jazz). That is a short list, but the scoring difference between the top and bottom of it is worth around three points, so build with whichever you have and spend your time on rolls instead.